I study how new platforms and media shape human experience—from interactive narratives to immersive XR environments.
Author of Flash: Building the Interactive Web and Adventure Games: Playing the Outsider. Co-editor of the Electronic Literature Collection Vol. 4.
01 Current & Upcoming
ELO 2026
(Un)Supervised
Conference Co-Chair
Electronic Literature Organization annual conference. Call for proposals open through January 30.
View CFPDHSI Workshop
Co-Instructor with Anastasia Salter
DH Programming Pedagogy in the Age of AI. Teaching code through generative AI tools.
Learn moreVERA
Co-Principal Investigator
Virtual Experience Research Accelerator. Building tools for human subjects research in extended reality. Grant #2235066.
Project site02 Selected Work
Digging into AI
Archaeological Python adventure with AI tutoring
2025 VR NarrativeThe Hollow Reach
Interactive fiction exploring loss and simulation
2021 E-LitSalt Immortal Sea
Refugee crisis retold through the Odyssey
2017 AnalyticsSherlock
Multi-modal player response analysis platform
Ongoing XR ToolsRealityFlow
Collaborative immersive authoring for Unity
OngoingView all projects
→03 Research Areas
- Interactive Narratives
- Electronic Literature
- Extended Reality (XR/VR/AR)
- Reality Media Authoring
- AI & Programming Pedagogy
- Player Experience Research